Quantcast Pixelstream shows off graphics engine on Xbox 360 - Hackenslash

Pixelstream shows off graphics engine on Xbox 360

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By Alex Villafania, hackenslash Reporter INQUIRER.net PHILIPPINE-BASED game development firm Pixelstream gave a sneak peek into the next stages of development of an experimental game and a new game that could be released commercially. The company also showed the new look of its proprietary Pixelstream Graphics Engine, which was ported to the Xbox 360 through the Microsoft XNA development kit. A demo of the Pixelstream Graphics Engine was run on the Xbox 360 with new features being added, particularly a cel-shading texture scheme that can be toggled on and off. Cel-shading gives screen objects the look and feel of a cartoon. The Pixelstream Graphics Engine can use either cel-shading or real skin tones. It also has better lighting and shimmer effects than the previous design. evopets.jpgThe first game to use the Pixelstream Graphics Engine is an independently created pet game called Evopets, created by Pixelstream developer Anthony Jason Hecali. Evopets, originally a PC game, was also rewritten to run on Microsoft XNA to make it playable on both the PC and Xbox 360. The new Evopets now uses full 3D objects unlike the previous PC version that used 2D sprites. Hecali explained that Evopets is more of an experimental game than a commercial one. "It proves the capabilities of the Pixelstream Graphics Engine, including playability," he said. Meanwhile, Pixelstream director Nobuhiro Fujii gave a glimpse of a game codenamed Duo that was developed using the Pixelstream Graphics Engine and Microsoft XNA. Duo programmer Roderick Rivero demonstrated the game on the Xbox 360. It makes use of split screen for side-scrolling and top-view gaming, though the game itself was developed in full 3D. The main character is a humanoid iguana that uses what seems to be a baby iguana that fires projectiles against enemies, which vary from android wolves, bat-like creatures and zombies. Rivero said that while the gameplay is still in development, the basic story has already been established. The iguana hero in Duo is one of the last remaining creatures from a ravaged world and has to face the destroyers on another planet. As in all action-adventure games, the Duo character has to face hordes of enemies as well as bosses, then collect weapons and upgrade their attack skills. “Duo could have a possible commercial availability. It's still in prototype but we're expecting a playable version," Fujii said.

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Piano... Hello ;) Thanks heaps for this indeed!... if anyone else has anything, it would be much appreciated. Great website Super Piano Links http://www.en.Grand-Pianos.org Enjoy!...----- PING: TITLE: INQUIRER.net Blogs » Of Erap, the environment and good ol’ rock and roll URL: http://inquirerbloggers.net/home/2007/06/05/of-erap-the-environment-and-good-ol-rock-and-roll/ DATE: 06/05/2007 10:50:12 PM IP: 208.97.175.221 [...] hackenslash: Pixelstream shows off graphics engine on Xbox 360 By Joey Alarilla Feedbacks on this entry via RSS 2.0 Please leave a Comment or discuss via Trackback! Comments Please Leave a Comment! [...]----- -------- Read More

6 Comments

Hmm. The textures look a bit washed out for an Xbox 360 game. I hope they tweak this. ;)

wow! pa-try...

oo nga, pa-try din!! hehe
Duo programmer.. san ka pa?!

are you sire this is an xbox 360 game? on the scrrens i tmay look like its from the first to second generation playstation 1 graphics, well i wish you guys well but please improve more on the visuals as well this is the 360 we are talking about not some low end pc

Searching for this for some time now - i guess luck is more advanced than search engines :)

you could throw more images into your posts - as you already know .. a picture is worth a thousand words. nice work btw. cheers

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This page contains a single entry by published on June 5, 2007 10:39 PM.

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