By Alex Villafania, hackenslash Reporter
INQUIRER.net
INTEL PHILIPPINES and the Game Developers Association of the Philippines (GDAP) are in discussions for a nationwide independent game development contest targeted at Filipino budding game developers.
GDAP will work with Intel through a current partnership with the Creative Media and Film Society of the Philippines (CreaM), which is already conducting several digital art development activities with Intel, the latest of which is a workshop on creating machinima, or movie-like videos using spliced video game animation.
In a presentation, Intel Philippines country manager Ricky Banaag said their partnership with GDAP started as they realized there is innate Filipino interest in creating video games. “We’re in a unique position to have them [game developers] not just as players but as creators for these games.”
Banaag said the basic guideline for the competition is that a team of three players must build an entire game within 72 hours or three days.
Intel will be providing its latest Core 2 Quad-enabled PCs to be used by the contestants to build their game.
In a separate interview, GDAP president Gabby Dizon said the details of the competition are being finalized. Dizon said the game is intended to encourage young programmers and visual artists to create original video games.
Intel, GDAP to start off indie game development contest
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This page contains a single entry by published on December 26, 2007 6:47 AM.
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Banaag said the basic guideline for the competition is that a team of three players must build an entire game within 72 hours or three days. Intel will be providing its latest Core 2 Quad-enabled PCs to be used by the contestants to build their game. In a separate interview, GDAP president Gabby Dizon said the details of the competition are being finalized. Dizon said the game is intended to encourage young programmers and visual artists to create original video games.
Categories: Games, Gaming Scene
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