By Lawrence Casiraya
INQUIRER.net
LOCAL game developers are looking to ride the outsourcing wave and likewise get juicier contracts from overseas.
The global gaming industry is predicted to become a $30-billion market by 2010, according to Gabby Dizon, president of the Game Developers Association of the Philippines.
As an industry, gaming has evolved into several sub-sectors and closely related to animation and graphics design.
The main industry, though, remains the development of games (for gaming consoles or for the Internet) although the same principles apply to e-learning and even corporate training services.
“There is a lot of business to be made. Advergaming (or advertising inside games) has been getting bigger and bigger,” Dizon said during a briefing.
Next month’s e-Services conference marks the first participation of gaming as an industry, alongside other segments within BPO (business process outsourcing) such as call centers, software development and medical transcription.
The local game industry is smaller compared to these other segments. According to Dizon, also president of Flipside Games, local game development companies employ only about 300 workers.
“We are what can be considered as a start-up industry. But we are slowly growing and we hope to attract more foreign game publishers to locate here in the country,” he said.
He also cited the popularity of online gaming locally as something that encourages software developers to work in the gaming industry.
Filipino game developers eye $30-B global market
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[...] looking to ride the outsourcing wave and likewise get juicier contracts from overseas.” (via Inquirer blogs) - Gaming is a huge market and it’s likely to just increase over time. Looks like outsourcing [...]----- -------- Read More
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"Filipino game developers eyes $30-billion global market"
And so? What's so news worthy about reporting someone who's showing interest in a certain market? A lot of people are "eying" bigger industries but you don't hear them getting reported. Why? Because they're JUST EYING and not even showing credible information like their business plan or even just how much of that market are they targeting.
A few years back hackenslash already reported about some self thought "game developer" who's "eying" the Philippine market. And what happened to him his plans? Nothing. Please don't report anymore about people who're just showing interest and ambition, rather please report about people who are actually DOING something or at least have CONCRETE PLANS for the gaming industry.
hehe looking forward to play filipino-made MMO's
^^,
when you talk about gaming you dont need to talk about bussiness in order to make a good one you must have passion in order to make...
is a 1 2 3 4 5 6 7 8 9 10
dont start with seven or 10 start to 1 and then reach 10 to make it really happen
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"when you talk about gaming you dont need to talk about bussiness in order to make a good one you must have passion in order to make"
Yeah but when you want to SURVIVE with your game, you have to think of business. Lots of start ups have experienced problems or even died because of that thinking. They'll go "Hey let's make a game/comic because we like games/comics and a lot of people like games/comics and we know people who can make them!". But later on they collapse when real life business issues hit them in the face such as publications, salary, funding, piracy, management, rent, dti, sec, etc etc. If they have thought of these in "step 1" as you said, they would've been prepared.
And going back to what you said, you could probably make a good game without thinking of business. But without a solid business plan, people would probably never know how good your game is. Unless of course you plan to give for free and you're rich enough to make a game without expecting any revenue in return. Like, you just made a game for your own silly pride.
It was said in the past GDC i think: "You don't become a game developer to become an entrepreneur. You become an entrepreneur to become an entrepreneur".
your right men ^-^
Yes I can see the future in gaming and its Filipino made! hehehe
Like everything, game development is one of those things that is attractive to outsource to the Philippines. Recently in the town I come from (Brisbane), we have had one of our major game developers go bust (Auran), mainly because they spent way too much money on developing their games locally. Another mistake they made is they decided to write their own gaming engine, which I think is suicide when you don't have a big market for much else. Outsourcing and using third party products to build your own is key to making money and not blowing it.
Have you ever seen contets2win, wonderful site and using the concept of advertising while gaming. It rocks in india.
I wish blizzard outsources in the Philippines :)
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If the Filipino game developers eyes $30 billion in the global market, it's good because ultimately there's going to be improvements in our economy but did it turn out to be only talks and no work? $30B is less if outsiders shows interest but what steps should be undertaken to garner the steps is more vital. The country has many talented game developers which can work and have worked at International levels but sadly most are not reaching the right places. Philippine is like the gaming corner of Asia so if the country has real talent nothing can hide it.
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