GDAP moves indie game dev contest to February
- Games, Gaming Scene -
By Alex Villafania
INQUIRER.net
AN EXECUTIVE from the Game Developers Association of the Philippines (GDAP) said it will hold its Pinoy Indie Games game development competition from Feb. 1 to 3, nearly a month after the event was postponed.
In an interview, GDAP president Gabby Dizon said the delay was due to the low number of participants who could form a group, which is a major requirement for joining the competition.
Dizon said they are currently marketing the event. So far, about five teams of three have signed up.
The event will still be held at the iHooked Café in Recto.
The independent game development contest is organized by GDAP, with the support of Intel Philippines, and the Creative Media and Film Society of the Philippines (CreaM). The idea of the project is to entice budding game developers to create games using a set of provided applications within a 48-hour period.
The project is the third in a series of activities that GDAP, CREAM and GDAP and conducting to promote original digital arts creation. The first two were on comic book development and machinima, a concept wherein mini-movies are made using video games clips.
INQUIRER.net/hackenslash one of the event partners for the competition.

