By Alexander Villafania
INQUIRER.net
SINGAPORE – Gaming “bullies” are becoming the biggest headache in thriving online gaming communities in Asia, a recent survey by the research group International Data Corporation (IDC) showed.
A recent IDC report noted that 64 percent respondents from different Asian countries are complaining about online gaming bullies targeting new or weaker players, while another 70 percent complained about rude players.
Meanwhile, the report also showed that more than 50 percent of respondents believed that meeting other players is an important aspect in playing online games. A gamer has an average of 26 online gaming friends while gamers below 25 years old usually have 28.
IDC Asia Pacific Emerging Technologies Research Principal Claus Mortensen said 664 online gamers were interviewed in August for the IDC survey. The respondents came from China, Korea, the Philippines, Singapore, Taiwan and Vietnam.
Mortensen said social aspect of games is what often attracts people to play online games. However, bullies can become a serious problem as more and more people go online to play games, the executive said in an e-mail interview.
He explained that the majority of online games are “adversarial” in nature and can be outlets for aggression. These are the typical hack-and-slash games, where players are required to kill non-player characters or players to gain higher levels.
Gaming bullies are also tied to the issue of forming gaming clans or guilds. Just like real-world clans, online guilds can be rude or suspicious of new players and subject these so-called “noobs” (game term for new players) to negative comments.
“When people are competing against each [other] online, they typically don’t have the same social inhibitions or filters that they would have if they were seeing their opponents in person. And it’s easier to be rude when you remain anonymous,” Mortensen said.


10 Feedbacks on "‘Bullies’ big headache in Asian online gaming — report"
Mike Abundo
That’s nothing. Wait ’til Asian gaming bullies learn to DDoS game servers.
JC John SESE-Cuneta
I would just like to correct:
“newbie” is the term for new players; or players new to a specific game or class or race
“noob” or “n00b” is a derogatory term for players who’ve been into that game, race, or class and still doesn’t know how to play it
So, if these “newbie” players are subjected to ‘negative comments’ as you’ve said, then: [1] these players are not “newbies” but really “noobs” because they’ve been playing the game for so long and still doesn’t know how to play it; or [2] those players who call “newbies” as “noobs” or giving negative comments, are actually the “bullies” being referred to by the research.
Secondly, I do not agree that majority of online games are:
—quote—
“adversarial” in nature and can be outlets for aggression
—end-of-quote—
Which (online) games?
—quote—
These are the typical hack-and-slash games, where players are required to kill non-player characters or players to gain higher levels.
—end-of-quote—
Majority of online games are hack-n-slash, then we have a serious problem in our hands. However, violence because of these hack-n-slash online games is too low compared to violence due to influence of movies, drugs, alcohol, and bad peers.
Also, there are too few online games where you have to PK to gain levels.
Overall, I agree with the research and the article. People are rude, they will even threaten to KILL you IRL, but once you meet them, they are silent as a sheep.
I know first-hand experience countless of times.
One tip to ‘Asian’ gamers.. keep an open mind and always smile and take things lightly, you’ll be fine.
Alcarcalimo
Griefers, gankers, PKers–they’re all the same. They just want to prove their superiority over the lower-leveled players in the game by “killing” them when they’re not looking.
It’s a warped sense of machismo.
Mikee Stiles
I guess I have to agree. But bullies won’t make me quit games though.
JC John SESE-Cuneta
Nah, don’t include PK’ers in the ‘bullies’ category
I am a PK’er for more than a decade now, since I first played an online game (yeah, that long already).
PK is the higher form of “PvP”. More into “Open PvP” type of games, example in Lineage 2 and WoW’s PvP servers.
There is nothing wrong with PK’ing, especially if it is part of RP, hence RP-PK as we call it (in WoW, they called it RP-PvP).
But once you start killing lowbies for no apparent reason, or start to corpse camp, then that IS the problem, that IS bullying, which any PK’er and RP-PK’er doesn’t like.
Gankers, griefers, corpse campers, bullies, whatever you want to call them - these guys appeared when the term “PvP” was first used (guess which online game). In other words, PvP is a lower form of PK.
Yeah, I’ll say it, PK’ers are elite, we don’t gank. If you gank people, if you kill lowbies for no reason, if you only kill because you know they can’t kill you back, if you run away once they call reinforcements, or if you call reinforcements for revenge, or you relog your high level character to take revenge, then you are not a PK’er, you are simply a PvP’er.
:p
I’m a proud RP-PK’er myself, 11 years and counting. It’s live or die, after that, /salute. That’s all about it, pure fun, nothing personal, part of the game and immersion.
^_^
webster
bullies are bullies be virtual or real life. It’s a norm someone has to breathe by it moreso learn how to live with it. BY nature, it’s an outcast much like other online games. but think of it, bullies make your lives better coz we dont live as each day comes, we try to outdo one another and by itself you are a bully. So guys ease off a lil bit. we are at all bullies in some form or another.
reimaru
sad but true…
but you’ll notice that majority of these rude players are just all talk
and i gotta agree with mr. jc john; we should always be open minded
NineMoons
If you think the nice newbies have it bad….
Spare a thought for the female gamers who get targeted simply because they are female.
Does the study address this?
rocky
well, there are still the fanboys of each consoles(Wii, XBOX 360, PS3) who bully each other every now and then.
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