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PARIS -- Following in the footsteps of the Iraqi journalist who hurled his shoes at President George W. Bush, anyone can take a virtual swipe at the US leader on the Internet thanks to a new game.
The aim of "Sock and Awe," launched by Britain's Alex Tew, is to knock Bush out with a shoe, a feat already attained by 1.4 million players, according to the website Tuesday.
Aptly named after the US "Shock and Awe" military campaign to knock out Iraqi leader Saddam Hussein, the game gives players 30 seconds to aim at a figure of Bush ducking behind a rostrum.
It was in protest against the Bush administration's Iraqi policy that journalist Durgham Zaidi threw both his shoes at the outgoing president Sunday during his swansong visit to the battleground. The action won Zaidi widespread plaudits in the Arab world where Bush's policies have drawn broad hostility.
Tew, 24, drew world attention with his "milliondollarhomepage.com," a website he conceived when 21 to help raise money for his university education by selling off pixels at a dollar a piece.
Zaidi, who was taken into custody after the Baghdad incident, has a broken arm and ribs after being struck by security agents, his brother told AFP.
"A lot of people have this image that they're going to be famous because they get to play their games everyday."
But sooner or later, as Natsuume stressed, game developers would get too tired playing what they created.
Natsuume admitted that he got over playing FarCry, one of the games that he was part of developing while working with Crytek.
"I've played it a billion times and it sort of got boring," he said.
He also warned that the gaming business, no matter how illustrious and fun it sounds, might not be something that others expect it to be.
"It may not even like you as much as you like it," he said.
He stressed a college education is necessary to ensure that a game programmer, designer, and producer would still have jobs outside the gaming industry if things do not turn out as planned.
Nevertheless, Natsuume said there are good reasons for joining the game development industry and it's not always about the pay.
He said it's about the need to continuously build something.
He said many of the better game developers and programmers have a passion for building and innovating without having to think of financial gains.
He cited a game developer from Myanmar who had nothing to start with but was able to build simple yet compelling games.
"He wasn't getting paid to build games but he was doing it simply because he wanted to do it. People like that have to be hired," he said.
Still, Natsuume said that no one should be too caught up with labels, especially when it comes to nationalities.
He said that any developer is branded according to the level of work they have done on a specific game and not from where they come from.
"It's all becoming a global industry so you can't be identified for being from the Philippines or any other country. People from anywhere who are really dedicated to what they're doing can do it," he said.
In Crytek, which is a German company, Natsuume said it had developers from 17 different countries. They all worked to achieve one goal and that is to finish a game. None of them compared each other for being one nationality or another. "I brought that ideal also with Boomzap because I've hired people from different countries because I think they're capable people. I even pay them the same level of salaries," he said.
Natsuume said game development is just like any other industry, where successful people are often driven by passion. Nationalities don’t matter.
MAKATI CITY, Philippines – Online game publisher IP E-Game Ventures Inc (e-Games), mobile application developer Megamobile and 3D animation studio BeeHive digital launched new mobile Java games for the Philippine market.
IP E-Game Ventures is an online gaming subsidiary of publicly listed IPVG Corp., while Megamobile is a mobile application developer affiliated with IPVG Corp.
In a statement, E-Games said it is releasing three mobile games for its 3D massively multiplayer online role-playing game (MMORPG) RAN Online and another three mobile games for Granado Espada, another MMORPG from famed legendary game producer Hakkyu Kim.
E-Games said these new mobile games were created exclusively for the Philippine market.
Manny Fernando, Megamobile president, said in a statement that e-Games will be one of the first online gaming publishers to bring their gaming titles on a mobile phone.
Fernando said the popularity of e-Games titles are “perfect for the players who can't get enough of RAN Online and Granado Espada.”
Compared to the online game versions, the mobile games were designed to be more of a “casual and fun single player game,” e-Games said.
The mobile games can run on Java-enabled phones. They can be downloaded via WAP or SMS.
To date, games that are going to be available are Karuso’s Escape, RAN Girls’ Jealousy, Swordsman, Little Red Riding Elementalist, Musketeer's Wrath and GE Girls' Fight.
“These exclusively developed mobile games will keep our current players entertained and wanting for more. But more importantly it’ll reach to new players who have yet to experience the incredible virtual worlds of RAN Online and Granado Espada. Our mobile games will provide them a glimpse on how utterly fun our titles are,” Ed Pasion, e-Games vice president for marketing, said in a statement.
By Alexander Villafania
INQUIRER.net
After a month of hype, entertainment software publisher EagleGame has commercially launched the rhythm game Highstreet 5 on August 15.
EagleGame has made available the game's top up cards that come in P20, P50 and P100 denominations. Each of the denominations have corresponding in-game amount values ranging from 80 cash points to 420 cash points. These can be used to buy items from the in-game item shop, which was also activated during the commercial launch.
In an interview, EagleGame Marketing and Communications Manager Rio Encarnado said the company will be activating the social networking section of Highstreet 5 "very soon."
"We're still converting the social networking interface from Chinese to English. It'll surely be launched within this quarter," Encarnado said.
The social networking aspect of Highstreet 5 is one of its two major selling points. Players can upload photos, edit personal profiles and add blogs to their virtual avatars. There is also a video chat component to allow users to see friends and other users online.
Meanwhile, the rhythm and dance part of Highstreet 5 also has its own unique features. There are four types (hip hop, locking, popping and reggae) of street dance styles that are taken from real-world dance steps. These were done using motion-capture and then translated into virtual dance steps.
Encarnado also said there are dozens of songs available in the game, with new ones to be added gradually.
