Who’s your mummy?
- Flashback, Games, Reviews -
By Relly Carpio, hackenslash Contributor
INQUIRER.net
“I will not be dictated to, I will not be threatened. I am the morning and evening star, I am Pharaoh!” — “Prince of Egypt”
IT is by your will and decision where the city shall lie along the great banks of the Nile. It is by your wisdom what crops shall be sown after the inundation. It is by your leave when the priests will have their joyous celebrations, exulting the gods. It is by your command how those who dare challenge your rule will fall.
Pharaoh may not be a game for everyone, especially now that the fad for “gamers” is first-person shooter Half-Life clones (which any real gamer will instantly recognize as Quake 2 progeny, but that’s another review). Riding on the fame of the SimCity game fad which took the world by storm then, Pharaoh and its predecessors, the Caesar series were a historical alternative to the present-day sprawls of Will Wright and the boys and girls at Maxis Software. It was a fair alternative to SimAnt and SimFarm.
This game is part of the City Building Series that was published by Sierra Entertainment and Myelin Media. This particular game was developed by Impressions Games and those familiar with it will instantly see that it uses the Caesar III engine. Pharaoh was released in October 1999, and has an expansion, Queen of the Nile: Cleopatra. The game received fair acclaim when it was launched. Surprised? One should consider that the game was released after the movie “The Mummy” was shown in the summer of 1999. And the year before that, Disney’s “Prince of Egypt” came out.

